App Rejected: IPv6 network?

classic Classic list List threaded Threaded
2 messages Options
Reply | Threaded
Open this post in threaded view
|  
Report Content as Inappropriate

App Rejected: IPv6 network?

** Clarence P Martin ** via use-livecode
Hello.  My app was rejected my Apple today.   :(  Here’s what they said:

********************************************
We discovered one or more bugs in your app when reviewed on iPhone and iPad running iOS 10.3.3 on Wi-Fi connected to an IPv6 network.

The error occurs after launch with the only option to quit the app.

Please see attached screenshots for details.
********************************************

The screen shot is of a answer command with the result of the download:  “can’t connect to host”.

The app, on launch, downloads a file (a compressed stack) from my server.  I know for fact that went without error.  That freshly downloaded stack then downloads another compressed stack.  The error happened on this second stack.

The app (with the development profile, of course) works perfectly on numerous iPads and iPhones (using several versions of iOS including 10.3.3) tested on several WI-Fi wireless networks at multiple locations.  It also preformed perfectly using cellular data.

The message from Apple reports they use a IPv6 network.  Are there any issues with LC 8.1.5 on a IPv6 network?

Thank you for any advice!
-Dan

_______________________________________________
use-livecode mailing list
[hidden email]
Please visit this url to subscribe, unsubscribe and manage your subscription preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode
Reply | Threaded
Open this post in threaded view
|  
Report Content as Inappropriate

Re: App Rejected: IPv6 network?

** Clarence P Martin ** via use-livecode
Are you using sockets? We do not support IPv6 sockets and they will rejection from Apple when they test on an IPv6 _only_ network which is their policy to do.

Cheers

Monte

> On 2 Aug 2017, at 3:14 pm, Dan Friedman via use-livecode <[hidden email]> wrote:
>
> Hello.  My app was rejected my Apple today.   :(  Here’s what they said:
>
> ********************************************
> We discovered one or more bugs in your app when reviewed on iPhone and iPad running iOS 10.3.3 on Wi-Fi connected to an IPv6 network.
>
> The error occurs after launch with the only option to quit the app.
>
> Please see attached screenshots for details.
> ********************************************
>
> The screen shot is of a answer command with the result of the download:  “can’t connect to host”.
>
> The app, on launch, downloads a file (a compressed stack) from my server.  I know for fact that went without error.  That freshly downloaded stack then downloads another compressed stack.  The error happened on this second stack.
>
> The app (with the development profile, of course) works perfectly on numerous iPads and iPhones (using several versions of iOS including 10.3.3) tested on several WI-Fi wireless networks at multiple locations.  It also preformed perfectly using cellular data.
>
> The message from Apple reports they use a IPv6 network.  Are there any issues with LC 8.1.5 on a IPv6 network?
>
> Thank you for any advice!
> -Dan
>
> _______________________________________________
> use-livecode mailing list
> [hidden email]
> Please visit this url to subscribe, unsubscribe and manage your subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode


_______________________________________________
use-livecode mailing list
[hidden email]
Please visit this url to subscribe, unsubscribe and manage your subscription preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode
Loading...