High Sierra, LC & Xcode

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High Sierra, LC & Xcode

Bob Sneidar via use-livecode
Any experience on the set of OS/X High Sierra, with the latest update patch, LiveCode 8.1.9 and Xcode 9.3 Beta?

Shoul I revert to Sierra and Xcode previous versions?  Actually, trying to adhere to the Apple requirement of having all apps to iPhone X, which then requested me to load the latest Xcode.

With my 2010 MacBook Pro (High Sierra, LC 8.1.9, Xcode 9.3 Beta), with 8GB the simulator start takes well over 10 minutes - haven't bee able to get the test app to load into the simulator, yet.

Still being fresh to iOS deployment, with a fully operational and tested app on Android devices, I just cannot find out a good guide whaat exact steps to take to get the process done.  For example, do I have to load Xcode before trying to start the simulation from LC?  How exactly should I do the app property provisioning; should I first define the app in Xcode (it let me try to create app related password, then spitted out its own, neither works to let me log in...)?

Loading has now taken more than 20 minutes...the line clock still rotates...

Christer Pyyhtiä
MindCrea Ltd
[hidden email]


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Re: High Sierra, LC & Xcode

Bob Sneidar via use-livecode
Hi Christer,

Xcode 9.3 is not supported yet (as it is still in beta). You have to
download Xcode 9.2 to use with LC 8.1.9 in MacOS Sierra or High Sierra.

Best,
Panos
--

On Sun, Feb 25, 2018 at 9:49 AM, Pyyhtiä Christer via use-livecode <
[hidden email]> wrote:

> Any experience on the set of OS/X High Sierra, with the latest update
> patch, LiveCode 8.1.9 and Xcode 9.3 Beta?
>
> Shoul I revert to Sierra and Xcode previous versions?  Actually, trying to
> adhere to the Apple requirement of having all apps to iPhone X, which then
> requested me to load the latest Xcode.
>
> With my 2010 MacBook Pro (High Sierra, LC 8.1.9, Xcode 9.3 Beta), with 8GB
> the simulator start takes well over 10 minutes - haven't bee able to get
> the test app to load into the simulator, yet.
>
> Still being fresh to iOS deployment, with a fully operational and tested
> app on Android devices, I just cannot find out a good guide whaat exact
> steps to take to get the process done.  For example, do I have to load
> Xcode before trying to start the simulation from LC?  How exactly should I
> do the app property provisioning; should I first define the app in Xcode
> (it let me try to create app related password, then spitted out its own,
> neither works to let me log in...)?
>
> Loading has now taken more than 20 minutes...the line clock still
> rotates...
>
> Christer Pyyhtiä
> MindCrea Ltd
> [hidden email]
>
>
> _______________________________________________
> use-livecode mailing list
> [hidden email]
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
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Re: High Sierra, LC & Xcode

Bob Sneidar via use-livecode
Moreover, you'll have to start the simulator first *from Xcode*, then wait
until it fully loads, and then use the LC Test button to send your app to
the simulator. See this thread for more details:

http://forums.livecode.com/viewtopic.php?f=49&t=30592

Best,
Panos
--

On Sun, Feb 25, 2018 at 11:00 AM, panagiotis merakos <[hidden email]>
wrote:

> Hi Christer,
>
> Xcode 9.3 is not supported yet (as it is still in beta). You have to
> download Xcode 9.2 to use with LC 8.1.9 in MacOS Sierra or High Sierra.
>
> Best,
> Panos
> --
>
> On Sun, Feb 25, 2018 at 9:49 AM, Pyyhtiä Christer via use-livecode <
> [hidden email]> wrote:
>
>> Any experience on the set of OS/X High Sierra, with the latest update
>> patch, LiveCode 8.1.9 and Xcode 9.3 Beta?
>>
>> Shoul I revert to Sierra and Xcode previous versions?  Actually, trying
>> to adhere to the Apple requirement of having all apps to iPhone X, which
>> then requested me to load the latest Xcode.
>>
>> With my 2010 MacBook Pro (High Sierra, LC 8.1.9, Xcode 9.3 Beta), with
>> 8GB the simulator start takes well over 10 minutes - haven't bee able to
>> get the test app to load into the simulator, yet.
>>
>> Still being fresh to iOS deployment, with a fully operational and tested
>> app on Android devices, I just cannot find out a good guide whaat exact
>> steps to take to get the process done.  For example, do I have to load
>> Xcode before trying to start the simulation from LC?  How exactly should I
>> do the app property provisioning; should I first define the app in Xcode
>> (it let me try to create app related password, then spitted out its own,
>> neither works to let me log in...)?
>>
>> Loading has now taken more than 20 minutes...the line clock still
>> rotates...
>>
>> Christer Pyyhtiä
>> MindCrea Ltd
>> [hidden email]
>>
>>
>> _______________________________________________
>> use-livecode mailing list
>> [hidden email]
>> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
>> http://lists.runrev.com/mailman/listinfo/use-livecode
>
>
>
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Re: High Sierra, LC & Xcode

Bob Sneidar via use-livecode
In reply to this post by Bob Sneidar via use-livecode
Thank you for the responses. So, took a step too much in the future.

Let you know how it goes with Xcode 9.2.  Amazing learning by trying.


Christer Pyyhtiä
MindCrea Ltd
[hidden email]


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