LC 9.0.0 dp8 won't launch iOS simulator

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LC 9.0.0 dp8 won't launch iOS simulator

** Clarence P Martin ** via use-livecode
Folks:
I’m trying to work on a new app that will send an sms message in iOS. But, as it usually happens when I don’t use the simulator and XCode for a month or so, new version come along and chaos seems to ensue. I had all of this working in LC 8.1.4.

I’ve been working with LC 8.2.6 and LC9.0.0 (dp8) I downloaded XCode 8.3.3, but have XCode 8.3 and 8.2 installed. When I started, LC 8.2.6 would launch the simulator ok. But 9.0.0 wouldn’t. After fiddling around a bit, LC 8.2.6 would no longer launch the simulator. I get the following error message on all versions, no matter what I put into the LiveCode preferences for XCode:

“Unable to start simulator 634,0,0,notoolset 573,220,1,revPhoneSetSimulatorSDK

I deleted the LC Preferences files and it didn’t fix anything.

So…. I have 3 versions of XCode (8.2, 8.3, 8.3.3)  in my application folder. These have been downloaded from the developer portal. Is it ok to have all of them in my applications folder, then enter them into the LC Preferences->mobile Support pane? Or will it mix up software from different versions of XCode in my app folder?

Do I need to download additional tools for XCode?

This is extremely frustrating. I did note that there was a red/green box in the LC mobile support pane in preferences, which should indicate the all the XCode support files are correct for the running version of LC. This doesn’t seem to be the case, though. It does respond to the version loaded, though, which is something.

For me, this is the most frustrating part of livecode. Can’t more be done to check configurations and provide clear and complete error messages when things aren’t right?

Best,
Bill P

William A. Prothero
http://earthlearningsolution.org/

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Re: LC 9.0.0 dp8 won't launch iOS simulator

** Clarence P Martin ** via use-livecode
Hi Bill,

In LC 9dp7 (or dp8, not 100% sure), we removed support for 32bit
simulators. This means that if your simulator is set to iPhone SE or
iPhone5, the standalone will not launch. So you have to choose a 64bit
simulator (iphone6 and above).

Best regards,
Panos



On Aug 12, 2017 05:20, "William Prothero via use-livecode" <
[hidden email]> wrote:

> Folks:
> I’m trying to work on a new app that will send an sms message in iOS. But,
> as it usually happens when I don’t use the simulator and XCode for a month
> or so, new version come along and chaos seems to ensue. I had all of this
> working in LC 8.1.4.
>
> I’ve been working with LC 8.2.6 and LC9.0.0 (dp8) I downloaded XCode
> 8.3.3, but have XCode 8.3 and 8.2 installed. When I started, LC 8.2.6 would
> launch the simulator ok. But 9.0.0 wouldn’t. After fiddling around a bit,
> LC 8.2.6 would no longer launch the simulator. I get the following error
> message on all versions, no matter what I put into the LiveCode preferences
> for XCode:
>
> “Unable to start simulator 634,0,0,notoolset 573,220,1,
> revPhoneSetSimulatorSDK
>
> I deleted the LC Preferences files and it didn’t fix anything.
>
> So…. I have 3 versions of XCode (8.2, 8.3, 8.3.3)  in my application
> folder. These have been downloaded from the developer portal. Is it ok to
> have all of them in my applications folder, then enter them into the LC
> Preferences->mobile Support pane? Or will it mix up software from different
> versions of XCode in my app folder?
>
> Do I need to download additional tools for XCode?
>
> This is extremely frustrating. I did note that there was a red/green box
> in the LC mobile support pane in preferences, which should indicate the all
> the XCode support files are correct for the running version of LC. This
> doesn’t seem to be the case, though. It does respond to the version loaded,
> though, which is something.
>
> For me, this is the most frustrating part of livecode. Can’t more be done
> to check configurations and provide clear and complete error messages when
> things aren’t right?
>
> Best,
> Bill P
>
> William A. Prothero
> http://earthlearningsolution.org/
>
> _______________________________________________
> use-livecode mailing list
> [hidden email]
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
_______________________________________________
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Re: LC 9.0.0 dp8 won't launch iOS simulator

** Clarence P Martin ** via use-livecode
Thanks for the ideas. I’ll do those things, Evergreen. I have been using iPhone 6 and above, but tomorrow, after a night’s sleep, I’ll follow the suggestions.

Thanks!
Bill P


> On Aug 11, 2017, at 10:43 PM, panagiotis merakos via use-livecode <[hidden email]> wrote:
>
> Hi Bill,
>
> In LC 9dp7 (or dp8, not 100% sure), we removed support for 32bit
> simulators. This means that if your simulator is set to iPhone SE or
> iPhone5, the standalone will not launch. So you have to choose a 64bit
> simulator (iphone6 and above).
>
> Best regards,
> Panos
>
>
>
> On Aug 12, 2017 05:20, "William Prothero via use-livecode" <
> [hidden email]> wrote:
>
>> Folks:
>> I’m trying to work on a new app that will send an sms message in iOS. But,
>> as it usually happens when I don’t use the simulator and XCode for a month
>> or so, new version come along and chaos seems to ensue. I had all of this
>> working in LC 8.1.4.
>>
>> I’ve been working with LC 8.2.6 and LC9.0.0 (dp8) I downloaded XCode
>> 8.3.3, but have XCode 8.3 and 8.2 installed. When I started, LC 8.2.6 would
>> launch the simulator ok. But 9.0.0 wouldn’t. After fiddling around a bit,
>> LC 8.2.6 would no longer launch the simulator. I get the following error
>> message on all versions, no matter what I put into the LiveCode preferences
>> for XCode:
>>
>> “Unable to start simulator 634,0,0,notoolset 573,220,1,
>> revPhoneSetSimulatorSDK
>>
>> I deleted the LC Preferences files and it didn’t fix anything.
>>
>> So…. I have 3 versions of XCode (8.2, 8.3, 8.3.3)  in my application
>> folder. These have been downloaded from the developer portal. Is it ok to
>> have all of them in my applications folder, then enter them into the LC
>> Preferences->mobile Support pane? Or will it mix up software from different
>> versions of XCode in my app folder?
>>
>> Do I need to download additional tools for XCode?
>>
>> This is extremely frustrating. I did note that there was a red/green box
>> in the LC mobile support pane in preferences, which should indicate the all
>> the XCode support files are correct for the running version of LC. This
>> doesn’t seem to be the case, though. It does respond to the version loaded,
>> though, which is something.
>>
>> For me, this is the most frustrating part of livecode. Can’t more be done
>> to check configurations and provide clear and complete error messages when
>> things aren’t right?
>>
>> Best,
>> Bill P
>>
>> William A. Prothero
>> http://earthlearningsolution.org/
>>
>> _______________________________________________
>> use-livecode mailing list
>> [hidden email]
>> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
>> http://lists.runrev.com/mailman/listinfo/use-livecode
> _______________________________________________
> use-livecode mailing list
> [hidden email]
> Please visit this url to subscribe, unsubscribe and manage your subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode


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Re: LC 9.0.0 dp8 won't launch iOS simulator

** Clarence P Martin ** via use-livecode
In reply to this post by ** Clarence P Martin ** via use-livecode
This works! Very easy once you know the location of the alligators in the swamp.
Best,
Bill P

> On Aug 11, 2017, at 10:11 PM, Evergreen Info <[hidden email]> wrote:
>
> I kept getting all sorts of weird Xcode related problems in until I started doing this.
>
> 1] Keep only one version of Xcode in the applications folder named Xcode.app.
> 2]  Create an OldXcodeVersions folder.
> 3] When upgrading:
>   A] Move Xcode.app from applications folder to the OldXcodeVersions folder and rename it to Xcode.x.y.app.
>   B] Download the new Xcode from the developer portal.
>   C] Open up downloads and install Xcode into the applications folder..
>   D] Open up the new Xcode.app
>   E] In the LC prefs select...add a new Xcode.
>   F] Add the Xcode that you just moved and renamed in A and B. This give you access to older SDKs and simulators.
> 4] Never upgrade Xcode.
> 5] Never install from App Store .
> 6] Trash any versions of Xcode that were upgrades and redownload them fresh from developers portal.
> 7] Open the Xcode versions one at a time named Xcode.app in the applications folder and then move to the OldXcodeVersions folder and rename.
>
>
> 6 and 7 is pain but was worth it.
>
> The App store honks at you for a few days until it figures out you have the most recent version of Xcode installed.
>
> Your mileage may vary.
>
> On Aug 12, 2017 12:20 AM, William Prothero via use-livecode <[hidden email]> wrote:
> Folks:
> I’m trying to work on a new app that will send an sms message in iOS. But, as it usually happens when I don’t use the simulator and XCode for a month or so, new version come along and chaos seems to ensue. I had all of this working in LC 8.1.4.
>
> I’ve been working with LC 8.2.6 and LC9.0.0 (dp8) I downloaded XCode 8.3.3, but have XCode 8.3 and 8.2 installed. When I started, LC 8.2.6 would launch the simulator ok. But 9.0.0 wouldn’t. After fiddling around a bit, LC 8.2.6 would no longer launch the simulator. I get the following error message on all versions, no matter what I put into the LiveCode preferences for XCode:
>
> “Unable to start simulator 634,0,0,notoolset 573,220,1,revPhoneSetSimulatorSDK
>
> I deleted the LC Preferences files and it didn’t fix anything.
>
> So…. I have 3 versions of XCode (8.2, 8.3, 8.3.3)  in my application folder. These have been downloaded from the developer portal. Is it ok to have all of them in my applications folder, then enter them into the LC Preferences->mobile Support pane? Or will it mix up software from different versions of XCode in my app folder?
>
> Do I need to download additional tools for XCode?
>
> This is extremely frustrating. I did note that there was a red/green box in the LC mobile support pane in preferences, which should indicate the all the XCode support files are correct for the running version of LC. This doesn’t seem to be the case, though. It does respond to the version loaded, though, which is something.
>
> For me, this is the most frustrating part of livecode. Can’t more be done to check configurations and provide clear and complete error messages when things aren’t right?
>
> Best,
> Bill P
>
> William A. Prothero
> http://earthlearningsolution.org/
>
> _______________________________________________
> use-livecode mailing list
> [hidden email]
> Please visit this url to subscribe, unsubscribe and manage your subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
>
>

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RE: LC 9.0.0 dp8 won't launch iOS simulator

** Clarence P Martin ** via use-livecode
Bill,

Great!. I just noticed that the original did not hit the use list. I composed that on my phone and it seems that email account will not post to the lists anymore. I'll get Heather to fix that. One addition... The alligator (OldXcodeVersions folder) should be nowhere near the applications folder. Preferably "in a galaxy far far away". My First stab was as a sub-folder in applications. I had a problem (could/could not have been related). I moved OldXcodeVersions folder to the desktop and there it stays.

Ralph DiMola
IT Director
Evergreen Information Services
[hidden email]

-----Original Message-----
From: use-livecode [mailto:[hidden email]] On Behalf Of William Prothero via use-livecode
Sent: Sunday, August 13, 2017 1:00 AM
To: Use-livecode Use-livecode
Cc: William Prothero
Subject: Re: LC 9.0.0 dp8 won't launch iOS simulator

This works! Very easy once you know the location of the alligators in the swamp.
Best,
Bill P

> On Aug 11, 2017, at 10:11 PM, Evergreen Info <[hidden email]> wrote:
>
> I kept getting all sorts of weird Xcode related problems in until I started doing this.
>
> 1] Keep only one version of Xcode in the applications folder named Xcode.app.
> 2]  Create an OldXcodeVersions folder.
> 3] When upgrading:
>   A] Move Xcode.app from applications folder to the OldXcodeVersions folder and rename it to Xcode.x.y.app.
>   B] Download the new Xcode from the developer portal.
>   C] Open up downloads and install Xcode into the applications folder..
>   D] Open up the new Xcode.app
>   E] In the LC prefs select...add a new Xcode.
>   F] Add the Xcode that you just moved and renamed in A and B. This give you access to older SDKs and simulators.
> 4] Never upgrade Xcode.
> 5] Never install from App Store .
> 6] Trash any versions of Xcode that were upgrades and redownload them fresh from developers portal.
> 7] Open the Xcode versions one at a time named Xcode.app in the applications folder and then move to the OldXcodeVersions folder and rename.
>
>
> 6 and 7 is pain but was worth it.
>
> The App store honks at you for a few days until it figures out you have the most recent version of Xcode installed.
>
> Your mileage may vary.
>
> On Aug 12, 2017 12:20 AM, William Prothero via use-livecode <[hidden email]> wrote:
> Folks:
> I’m trying to work on a new app that will send an sms message in iOS. But, as it usually happens when I don’t use the simulator and XCode for a month or so, new version come along and chaos seems to ensue. I had all of this working in LC 8.1.4.
>
> I’ve been working with LC 8.2.6 and LC9.0.0 (dp8) I downloaded XCode 8.3.3, but have XCode 8.3 and 8.2 installed. When I started, LC 8.2.6 would launch the simulator ok. But 9.0.0 wouldn’t. After fiddling around a bit, LC 8.2.6 would no longer launch the simulator. I get the following error message on all versions, no matter what I put into the LiveCode preferences for XCode:
>
> “Unable to start simulator 634,0,0,notoolset 573,220,1,revPhoneSetSimulatorSDK
>
> I deleted the LC Preferences files and it didn’t fix anything.
>
> So…. I have 3 versions of XCode (8.2, 8.3, 8.3.3)  in my application folder. These have been downloaded from the developer portal. Is it ok to have all of them in my applications folder, then enter them into the LC Preferences->mobile Support pane? Or will it mix up software from different versions of XCode in my app folder?
>
> Do I need to download additional tools for XCode?
>
> This is extremely frustrating. I did note that there was a red/green box in the LC mobile support pane in preferences, which should indicate the all the XCode support files are correct for the running version of LC. This doesn’t seem to be the case, though. It does respond to the version loaded, though, which is something.
>
> For me, this is the most frustrating part of livecode. Can’t more be done to check configurations and provide clear and complete error messages when things aren’t right?
>
> Best,
> Bill P
>
> William A. Prothero
> http://earthlearningsolution.org/
>
> _______________________________________________
> use-livecode mailing list
> [hidden email]
> Please visit this url to subscribe, unsubscribe and manage your subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
>
>

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