What I am trying to accomplish has to do with getting random (as
it seem to me) errors after changing the "start stack" of my
ancient game and saving it with my slightly newer MC. I want to
make the game downloadable without the need of the CD. The game
looks for a file on the CD at startup.
Because I can't get around the errors I figured I make the
installed folder (everything is in one folder including the
files the start stack looks for) into a virtual disk drive.
Preferably right after the installation and without extra clicks
for the user.
I also need to create a batch file and place it in the start
folder (have not figured out how to do that yet) so the virtual
folder exists after reboot. That is the theory of it. :)
If you have any tips & tricks of the batch part of my theory
On 2011-11-16 12:07, Mark Schonewille wrote:
I have no clue what you're doing, but try this:
set the hideConsoleWindows to true
get shell(whatever your shell command is)
This way, the shell gets executed without showing the ugly black window.